Born in Padua in 1983.
When we talk about 3D architectural visualization, we always think of commercial images' production, with special reference to the final phase of a project.
Instead, I like imagining the whole planning process as a workshop where many craftsmen are contributing with their competencies, working together on the same project.
In fact, 3D visualization includes all the steps of a project, from birth to the end.
So, we start with volumetric visualization that, as the project is developing, enriches itself with details which are part of taking-shape architecture. The production becomes richer end more emotional also for the CG Artist, who is completely involved in his or her work.
more on my work...
My love for architecture and design, brought me to decide to study at IUAV University of Architecture in Venice.
I collaborate closely with every team, as an outsourcing as well as an internal collaborator if necessary. My aim is to collect all the information, giving birth to images that touch those who are observing the project:
in one word, producing storytelling.
It is important to define a style and a method of representation, which gives effect and emotion even to easier visualizations; without limiting the materials’ definition and architectonical solutions which are still debated.
In particular, 3D visualization is good to fill the gap between plastic and the observatory because it takes the human eye to the correct perception of the project scale.
We can observe the shapes, the light, the materials and then take the right decisions. In simple words, rendering becomes an instrument of evaluation and simulation, that takes its classical form only during the final phase of the project. This passage corresponds to the commercial form, normally linked to the architectural rendering.
BIM is a resource to improve the workflow of the architect and of the 3D Visualizer, by substituting just the more delicate elements provided by BIM and working in advance of the production of complete bookcases for the more detailed objects.
During the whole pipeline, the necessary elements are: great technical and artistic consciousness, decision and coordination ability, and of course excellent knowledge of software and technologies used.
But the characteristic that excludes all these aspects re-mains a great sensibility to architecture; read its space, understand its language and the soul of every single project with the aim to summarize them in images capable of transmitting the real essence.
The planning process is something delicate and subtle. A project has to be thought-through justified, and this process has to be repeated again and again. By doing all this, we need time, study, research and above all imagination. If we don’t invest in all these aspects, we can create beautiful images, but they won’t perfectly match the project that we want to represent because the most important thing is to capture and transmit its identity.